I want to give undead mobs in a certain radius instant health potions, but I don't know how to only target undead mobs.

effect give @e[distance=1..7, type=undead] minecraft:instant_health 7 10 

But there is no "undead" mob type. At least in this context.

Any help would be appreciated.

1

1 Answer

Assuming you're using a data pack, which you should be doing if this is a big project. Create an entity tag named minecraft:undead with the following contents:

{ "values": [ "minecraft:drowned", "minecraft:husk", "minecraft:phantom", "minecraft:skeleton", "minecraft:skeleton_horse", "minecraft:stray", "minecraft:wither", "minecraft:wither_skeleton", "minecraft:zoglin", "minecraft:zombie", "minecraft:zombie_horse", "minecraft:zombie_villager", "minecraft:zombified_piglin" ] } 

Then target those entities with the following target selector:

@e[type=#minecraft:undead] 

If you're not using a data pack, then have one command per possible entity type, or switch to using a data pack (highly recommended)

5