So there's this percentage that shows how accurate your character is when hitting.

Say I use a bow, and when you reach 100% chance to hit (or accuracy) then I believe it hits all the arrows. But after I saw that it's possible to get more percentage than 100% then my thoughts are.. Is there a limit, or is it pointless?

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1 Answer

As per the Path of Exile Official Wiki, the formula for actual hit chance is:

Attacker's Accuracy / ( Attacker's Accuracy + ((Defender's Evasion / 4) ^ 0.8) ) 

This means that accuracy is used to counteract an opponent's evasion, and vice-versa, with more evasion points needed the higher evasion gets, and also with more accuracy rating needed the higher your chance to hit. There are, however, a number of caveats:

  • The actual chance to hit is normally capped to between 5% and 95%.

  • Resolute Technique allows an attacker to have 100% chance to hit, no matter what, at a cost of never scoring critical hits.

  • Unwavering Stance allows a defender to become immune to stuns, at a cost of all attackers having 100% chance to hit against them.

  • There is also a Chance to Dodge statistic, which is a second check, independent of evasion/accuracy.

  • The actual hitting/missing is not technically a random chance, but uses a mechanic called 'entropy' to even out short-term streaks of hits/misses.

A good resource is the first post in this thread on the Path of Exile forums about accuracy/evasion, which includes a link to a Google Doc with several charts of evasion vs. accuracy and average monster stats at various levels.

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