After a few days of playing a Skyfactory map and setting up shop, I decided that I would add Big Reactors (and other mods) to my Skyfactory. The adding of the mods went perfectly, but when I look up what the recipe is for yellorium dust (should be from the sieve) I can only get it through yellorium ore, which I can't get at all.

My question after all that is:

How do I update the sieve output to include yellorium dust?

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2 Answers

in the modtweaker config you need to add the line

mods.exnihilo.Sieve.addRecipe(<minecraft:Sand>, <BigReactors:YelloriumDust>, 64); 

you may need to change <BigReactors:YelloriumDust> to match the correct item ID.

if you are in 1.6.4 then you need to use the numeric IDs instead which you'll find in NEI.

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I dont think you can, becouse the map is already loaded

but if u have worldedit u could do: //replacenear RADIUS 1 499%1,1%ITEM-ID

that means in a radius of RADIUS all stone is replaced with 499%stone and 1%ITEM-ID

so 1block every 500blocks is ITEM-ID

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